Faramir, Field Commander Faramir, Field Commander is the type of commander thats just a good value engine for the right kind of deck
Ive talked to players who do thisplayers who turn up at a shop expecting to play these cobbled together piles of competitive scrawlings because, its all they have to play with their other playgroup. Whether the shop would allow this or not aside, its not conducive to playing outside your own playgroup, and it isnt in the spirit of Commander
Her appearance on the battlefield can push already-dangerous triggers such as Blood Artist or Pitiless Plunderer over the edge into game-winning territory
Importantly, the goal isnt to tear down your opponent (in Magic you normally started with 20 life the similarities are strong) but instead to race towards story enlightenment
In fact, I thought they were jokes created by some grumpy Magic fans tired of all the Fortnite -like IP crossovers
Just tap any merfolk and an opponent mills a card