The "have to Shift to get a payoff" cards are definitely a bit clunky, as they can often get stuck in your hand if you're never able to stick a Shift target to the board
They can only take one or two hits each and aren't very good for attacking (or 'Challenging') your opponent's cards, but they cost a mere one Ink to deploy, meaning you can drop them on turn one
This is the more aggressive of the two decks, and it gets to play more characters
(Choose any number of permanents and/or players, then give each another counter of each kind already there.) How much does Lulu, Stern Guardian cost
This is one of the rare examples of a secret rare card in this set that is not a duo or team of some kind, but rather just one character
-9: Artifacts you control gain indestructible until end of turn