Removing lore counters won't cause a previous chapter ability to trigger
One of my personal favorites is how the lieges from Eventide (i.e., Balefire Liege, Deathbringer Liege, and so forth) are blatantly superior to the lieges from Shadowmoor (i.e., Ashenmoor Liege, Boartusk Liege, and so forth), and I am very displeased at the disparity between the allied-colored and enemy-colored lieges
But since the enchantment also deals one damage to each opponent every time you have a creature come into play under your control, it can quickly rack up some serious damage
Especially with a lot of racing going on
OK Against: Nothing, its either great or unplayable, so never play this card in the main deck
Im sure people who actually care about this game are annoyed its becoming Fortnite: The Card Game with all its crossovers, but to me they are just pretty pieces of cardboard with characters I like.