For 5, you get to deal 5 damage to any target, and for 8, you get to deal 10 to two targets, and so on as you scale up on mana
Each Set Booster contains fifteen cards, with plenty of opportunities for opening multiple rares and mythic rares, including multiple legends: 1 Foil-etched legendary creature or Background (rare or mythic rare in 1 of 3 boosters) 1 Legendary creature or planeswalker (rare or mythic rare in 50% of boosters) 1 Legendary Background (rare in 1 of 12 boosters) 1 Rare or mythic rare (this can be legendary or non-legendary) 1 Traditional foil card of any rarity, including Booster Fun cards 1 Common or uncommon card with the rulebook treatment 1 Basic land or foil basic land 3 Common cards that are connected thematically 3 Uncommon cards that are connected thematically 2 Wildcards of any rarity 1 Art card or foil-stamped art card 1 Token, ad card, helper card, or a card from The List Set Boosters are available individually and in displays of 18 boosters

Used in conjunction with creatures that have regenerate, or ones that you can play from the graveyard, this card can effectively destroy your opponent from round three
The new Computer Search has additional text and is part of the rare "Ace Spec" classification, which is reserved for very powerful Item cards that also have a special drawback
With two copies of Moltres ex and Dawn on hand, this becomes a non-issue, providing plenty of ways to get Energy onto the board
I barely understand the lore (its almost assuredly about the barrier between night and day breaking down) but I do understand the cardsand how good a few of them are