Theyre also great at any power level, as they usually rely heavily on other players cards for their strength
Its discover-esque end step trigger provides a substantial source of card advantage, plus the activated ability helps to deal lots of damage
That one relies on equipment, and your white cards that dont use that should be in a life gain deck
Vault 12: The Necropolis Wasteland Raider Acquired Mutation Assaultron Dominator Bottle-Cap Blast Crimson Caravaneer Duchess, Wayward Tavernkeep Grim Reaper's Sprint Ian the Reckless Junk Jet Megaton's Fate The Motherlode, Excavator Mysterious Stranger Plasma Caster Powder Ganger Rose, Cutthroat Raider Synth Eradicator Thrill-Kill Disciple Vault 21: House Gambit Veronica, Dissident Scribe Wild Wasteland
This reduces its effectiveness in the game
This isnt the most powerful god artifact but its certainly good, and the reanimation ability can provide some generic value in non-sacrifice or reanimation strategies