Partner (You can have two commanders if both have partner.) At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn
Since 2HG can be added onto just about any format out there, its also a cool option for playgroups looking to shake up their normal Commander routine, or rogue deckbuilders interested in a unique deckbuilding challenge
I found out that the highest rarity so far are crown rarity cards, which are gold full-art cards
It keeps the back of the card from becoming a basecoat-streaked mess
From Adventures in the Forgotten Realms we have Old Gnawbone, who rewards combat damage to players with that many treasure tokens
A game against a control deck can take a long time to play, and the play itself isnt very interesting