Two mana to destroy an artifact or enchantment is a solid rate for that effect, but pairing that with a protection spell is what puts it head and shoulders above a lot of the other cards in that same vein
Once per turn, at quick effect speed, you can detach an XYZ material to negate and destroy the activation of any card or effect
I seen some really amazing non Holo versions that would have made beautiful holos
Its a Synchro strategy with no Main Deck monsters at all, built around a floating chessboard Field Spell that shuttles pawn, knight, rook, and king chessmen between your Extra Deck, Monster Zones, and Spell & Trap Zones
Monster Cards Numeron Wall The only regular monster card and non number card in the archetype, Numeron Wall acts as a Field searcher monster
The MHR is a "Lottery" Card: A pull rate of ~1 in 1,260 packs is a new precedent