If players have any cards in hand that allow actions to be taken with them from a players opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order
It isnt just a pre-requisite to cast your commander, it's also how you can make up for the fact that the non-bomb cards in this deck are often mediocre ways to ping each opponent for 1 damage
Shell play any deck with either massive creatures or five-color shenanigans, but both is even better
Each card is priced differently
Despite its simple mana base and straight-forward game plan (cast Dragons up the curve and attack), the deck has a surprising number of synergies, is more powerful than it first may appear, and is a ton of fun to play
So if you made infinite mana you can draw your library with this, but it's pretty pricey as a five mana tap outside of that deck so it's back here halfway through my card list between an Eldrazi Titan and a powerhouse equipment