Everyone likes to blame Infect losses on bad luck, and this is a huge contributing factor to their losses
Prowess is an aggressive strategy that relies on you casting lots of noncreature spells to beef up creatures like Dwarven Forge-Chanter, Monastery Swiftspear, and Wing Commando
Vandalblast is your best sweeper for artifacts, and the overload mode often seals the deal against other treasure or equipment decks
Even though Unpredictable Cyclone replaces the card-draw part of cycling with a free spell from your deck, you're still technically cycling a card, which means you'll trigger cards like Astral Drift
The set was coming together well, but I got an interesting piece of feedback from a playtest
Thats territory Minds Desire cant explore unaided, and it opens up the possibility of disrupting some combos by sacrificing Magus of the Mind to find the answer