Blood definitely matters, and each of these two cards play very strongly into this detailed aspect of the card
Black Chocobo Crop Rotation Elvish Reclaimer Expedition Map Gaea's Balance Gladiolus Amicitia Golos, Tireless Pilgrim Knight of the Reliquary Nervous Gardener Park Map Perilous Forays Realm Seekers Reap and Sow Sowing Mycospawn Sprouting Goblin Strata Scythe Sylvan Scrying Tempt with Discovery Ulvenwald Hydra Urza's Cave Vibrance Weathered Wayfarer Wight of the Reliquary World Map
Although I am all these things, Veil of Summer is one of the largest mistakes from the R&D side
There are lots of cards that practically demand an answer
Play Guildmage Boddy lies slain in his manor, and it's your job to determine the manner of his demise
Also, the power creep has accelerated a lot and in current meta, you have huge 300+ HP VMAX Pokemon that hit very fast and very hard so often if you miss your setup in the first two turns, you may be out of the game already