Having said this, we can already see a scenario where detrimental counters (such a finality) can be mitigated in impact through Tiduss first ability
You'll need two activations of its ability to just break even
It'd also a 15% discount, saving you $24.71 on the full Play Booster display
When two cards (for example, Fang, Fearless l'Cie and Vanille, Cheerful l'Cie) are melded, the result is a single permanent (in this case, Ragnarok, Divine Deliverance) that's represented by two cards
And our fine, linen-structured paper eliminates glare so you can really see the pieces
Letting you move counters around each turn will certainly open him up for some fun interactions (Luminous Broodmoth, perhaps?)