Trading a mana rock for a Gilded Lotus to ramp and fix (which was neat, and I did see on hell of a turn 3 play of 'tap Mindstone and 2 lands for Tinker, get Gilded Lotus, land, Wrath') and a turn 3 Staff of Nin is a neat trick for a control deck, but I am not sure it is worth both the deck building contortions and often the card investment for these outcomes
I usually collect some pull rate data for every set
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For only one mana, as long as you have three snow permanents on the battlefield, you can slightly boost your creatures power and also give it indestructible before it dukes it out with an opposing creature
The abundance of creatures in Commander games means that Vanquish the Horde will often cost a paltry two-mana, most likely leaving its caster with plenty left over to take advantage of the empty, newly vanquished battlefield