We don't have any ways to search for it, and I'd recommend against adding any tutors for Enchantments in this deck to keep the games varied, but sometimes an "oops, I win!" moment is exactly what the game needs, and this card brings it
Today, let's take a look at look at what may be the chase card of this set
While it's easy to think that packing a deck with as many as possible will defeat anything that comes your way, it can actually have the opposite effect
To reiterate, cards that say " until end of turn" (like Giant Growth) go away during the cleanup step
The token gains the always relevant deathtouch and retrace reinforces what you want to do by putting additional lands into the graveyard
The closest comparison is past Blue control finishers that defined their formats by making the opponent's board investment feel wasted