A proto-version of Suncleanser or a new Hex Parasite could have been appropriate here, to take a player back down to zero experience counters
If both targets are illegal, the ability doesn't resolve.
On turn three, you can attack your opponent with a 6/6, draw a card, and gain three life, which is enough to sell me on this card
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Sometimes it exiles an artifact or enchantment, sometimes it fixes your draw, sometimes it does both attached to a massive body
It even goes infinite with cards like Duskmantle Guildmage