It doesn't generate mana, create mana-producing tokens, or search your deck for any lands
The difference between Brawl and Commander is that Brawl is a oneonone format with a 25life starting total and a smaller card pool, while Commander is a fourplayer format starting at 40 life with access to all Magic cards and unique rules like commander damage
Thats great, except 80% of them are sorcery speed
Not so for Gandalf the Grey, whose card bears a dual red and white Mana colouration and abilities befitting the archetypical fantasy wizard
The obvious answer to everyone is trying to kill me because of my Commander is, after all, dont give anyone the chance. So, you start by building a pillowfort made of Propaganda or Ghostly Prison and end up with a Winter-Orband-friends
The Lady of the Lake herself graces this list with her generous abilities