Not only does it stop Glimpse of Nature, but it also stops the Wirewood Symbiote plus Elvish Visionary engine, which is their key strategy for grinding out games against fair decks
I might even look to Ravenous Rats style of cards in preference if for some reason I want to attack people's hands
When the last is removed, you may cast it without paying its mana cost.) Sorcery Snowfall Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an Island is tapped for mana, its controller may add an additional
Since the deck is trying to win through pressure, Auras, and combat manipulation, this is an easy cut
Another case of generically good and powerful cards happening to work out well in affinity
A token deck typically wants to create a large number of creature tokens, then either focuses on increasing their power and attacking with them to win the game through combat damage or using these large numbers alongside payoff cards to win the game through card effects