If you cast a spell for free, you can still pay to kick the spell, although youll need to pay the mana towards that additional part
Black/Red distinguishes itself from its Blue/Red cousin by ditching the four mana incentive in favor of just flinging cheap noncreature spells left and right
This might be the easiest card to slot in as its not broken, but its strong and has it uses across all cubes
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Offering devastating combos with a variety of cards in multiple different formats, Vivi Ornitier is a true soon-to-be staple threat
Most importantly, both of these creatures allow us to start playing things on Turn 1, facilitating our aggressive game plan