These are all cards you should seriously consider running in Commander, in spite of the fact that they are from one of the worst sets of all time
Unless your plan is to steal from opponents graveyards, I don't see much of a reason to play this
Domesticated Mammoth With the introduction of bargain in Wilds of Eldraine , Domesticated Mammoth can easily become a strong early attacker in the right deck
What might be a problem with Storm in commander, but some people would consider an advantage, is that you can play Storm pay-offs in basically any deck
The Mycotyrant is a great commander of saprolings and can grow to be massive
Its adventure card, Ardenvale Fealty, lets players pay just two mana to create a 2/2 white Knight token with vigilance at instant speed