It plays so well with blink and ReanimateReanimate effects, and you always feel like you got away with something when you get to rebuy a card you evoked
Toxrill, the Corrosive Combos 19627 Strategy **Commander:** *Toxrill, the Corrosive* **Colors:** Dimir (Blue/Black) **Game Plan:** Control the board with slime counters, shrink and steal the tables creatures, and grind value until you overwhelm opponents with inevitability
Cards like Furnace of Rath and Gratuitous Violence ensure that people are both encouraged to deal damage and will feel it if they take any
While this does not accelerate Dragonite, it can be used to make Frosmoth more efficient
The tribe's massive diversity does a ton, from destroying a variety of things (Wispmare, Deepfire Elemental, Fulminator Mage, Ingot Chewer, Hateflayer, Tornado Elemental, Cinder Elemental, and don't forget Shriekmaw) to having severely powerful beaters (Verdant Force, Multani, Maro-Sorcerer, Silvos, Rogue Elemental, Liege of the Tangle, Lord of Extinction, Avenger of Zendikar, Thornling, and Root Elemental) to some of the best utility creatures you can imagine (Reveillark, Brine Elemental, Vengevine, Fertilid, Smokebraider, Forgotten Ancient, Stigma Lasher, and Briarhorn) and finally to great control creatures (Dread, Windreaver, Dawn Elemental, Air Servant, Ashen Firebeast, Roil Elemental, and Time Elemental)
Ring seems like it should see less play than it does it strikes me as Manalith tier but you cant argue with the price tag